I must say that I was somewhat apprehensive for a brief moment, but it appears that he presented a thorough explanation of level 1 skillchains. That, however, was only a basic explanation of level 1. I shall be explaining level 2 skillchains to you.

To discuss the difference between skillchains of level 1 and those of level 2 is to discuss a difference in power. That said, each level 2 skillchain is made up of two elements rather than one. I feel that perhaps a chart, rather than an explanation, would best aid your understanding:

  Fusion = Light and Fire
  Fragmentation = Lightning and Wind
  Gravitation = Dark and Earth
  Distortion = Water and Ice

Level 2 skillchains are triggered in the same way as first level skillchains. To be precise, level 2 skillchains require that you use the right weapon skills in the right order.

Do you recall the diagram of level 1 skillchains that was shown to you? The marks in that diagram indicate level 2 skillchains. Although I feel that it is good experience for adventurers to learn this type of thing on their own by using various combinations of level one skillchains, I've provided another chart for you to look at:

  Fragmentation = Induration → Reverberation
  Fusion = Liquefaction → Impaction
  Gravitation = Detonation → Compression
  Distortion = Transfixion → Scission

Creating skillchains in this order generates a "synergy" which works in a manner similar to a magic user's spells or an alchemist's concoctions.

Let us use Distortion as an example. To generate this effect, you begin with an attack that can generate Transfixion and follow it with one that can generate Scission:

  First Weapon Skill : Power Slash (Transfixion)

  Second Weapon Skill : Seraph Blade (Scission)
  Skillchain: Distortion

Please be aware, however, that you cannot use a level 2 skillchain effect to be the first part of a level 1 skillchain.

In other words, if you desire a Level 2 skillchain, be certain that you are able to complete it. You will reap no benefits for stopping halfway.

Magic bursts also have a second, more powerful level. So magic users must also pay attention and be ready to cast the spells that create these more powerful magic bursts.

You have likely heard discussions over the correct order of attacks for a skillchain. It is probable that these were to determine a particular enemy's weak point--and therefore the most effective level 2 skillchain for the situation.

Imagine a party with three people who fight melee, looking to defeat a monster that is weak against Ice. In this case, the best level 2 skillchain is Distortion. As explained before, the correct order of attack is to have a Transfixion attack followed by a Scission attack. However, to get a Transfixion effect, it is imperative that you commence with an effect that can generate Compression.

In other words, you need to select your final weapon skill first. Our previous example of generating a Distortion effect would then proceed as follows:

  First Weapon Skill : Keen Edge (Compression)

  Second Weapon Skill : Power Slash (Transfixion)
  First Skillchain : Transfixion

  Third Weapon Skill : Seraph Blade (Scission)
  Second Skillchain : Distortion

So if you want to perform a 3-step skillchain with a final outcome of Distortion, your planning must include starting with an Ice or Light attack before your Darkness attack. Otherwise, you will be unable to achieve your desired outcome.

Well? Do skillchain not seem like a scholarly endeavor?


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