Conflict

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Purpose

Thanks to the influence of the free-roaming adventurer population, international relations are experiencing a boom period. Even marriages between people of formerly warring countries have become commonplace. However, for the commanders who protect the borders of the three nations, such amity creates a growing concern.

With the recent cessation of hostilities between nations, the guards who patrol their countries' borders have grown complacent. On the other hand, soldiers who serve in areas of heavy beastman activity are exhausted by the necessity to be constantly alert. In the event that war should suddenly break out, an army's morale would be hampered by both of these extremes.
Some asked the question: Is this not the perfect time to revive a practice that stirs a nation's soldiers--nay, the entire country--into a frenzy of patriotism? Thus, in a rare show of unity, the four great nations have decided to form a board for International resolution through Non-lethal Conflict (IrNC, or simply "Conflict"), and resurrected an ancient set of rules that govern simulated combat.




Method

The first scheduled Conflict event will be based on the training exercises of the royal Knights of San d'Oria. Among other disturbing tales, it is rumored that this punishing game was once played with an actual skull....


Full details have yet to be released to the public. However, it is known that Jeuno will act as a mediator between the three nations. Other forms of simulated combat are being considered for future Conflict events.