Merit Points
Just like last time, in this corner of the census, we’ll be putting the spotlight on merit points. This data was accumulated after the May 2011 version update, in which the limits on certain merit point categories were raised. Let’s start out by looking at the upgrades.
« Max HP/Max MP »
Maximum total number of upgrades: 12 levels
Points necessary for each upgrade: 1/2/3/4/5/5/5/5/5/7/7/7
Max HP |
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Max MP |
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
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Upgrade 6 |
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Upgrade 7 |
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Upgrade 8 |
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Upgrade 9 |
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Upgrade 10 |
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Upgrade 11 |
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Upgrade 12 |
The maximum number of HP and MP upgrades was raised to twelve levels. In the previous census, Max HP and Max MP were divided about 40/60, but this year it came closer to 50/50. When you consider the numerous MP restoration methods and the new ways to bolster HP and MP via means such as Atma, it makes sense that upgrades would even out in this manner.
« Attributes »
Maximum total number of upgrades: 8 levels
Points necessary for each upgrade: 3/6/9/9/9/12/12/12
STR |
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DEX |
VIT |
AGI |
INT |
MND |
CHR |
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
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Upgrade 6 |
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Upgrade 7 |
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Upgrade 8 |
The maximum number of attribute upgrades was raised from five to eight. Like the previous census, over half of the players allocated their merit points to strength, followed by other popular attributes such as dexterity and intelligence. Agility has increased considerably from the previous census, most likely due to the December 2010 adjustment where the amount of TP given to an enemy may now be reduced based upon the player’s agility.
« Combat skills »
Maximum total number of upgrades: 32 levels
Maximum for weapon skills: 8 levels
Maximum for defensive skills: 4 levels
Points necessary for each upgrade: 1/2/3/3/3/3/3/3
Hand-to-hand |
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Dagger |
Sword |
Great Sword |
Axe |
Great Axe |
Scythe |
Polearm |
Katana |
Great Katana |
Club |
Staff |
Bow |
Gun |
Throwing |
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Guarding |
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Evasion |
Shield |
Parrying |
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
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Upgrade 6 |
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Upgrade 7 |
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Upgrade 8 |
The maximum number of combat skill upgrades was raised from twenty to thirty-two. To get the most out of weapon skills, the majority of players have allocated their merit points to every upgrade available for their respective weapons.
The reason daggers have moved from second place to first place since last time can probably be attributed to the popularity of thieves and dancers. It is thought that great axes have grown in popularity due to their increase in powerful weapon skills. The staff, which very few people had upgraded last census, has been upgraded by a considerable number of players, possibly due to the addition of useful weapon skills and the influence of the Weakness system.
For defensive skills, evasion is once again the single most popular upgrade. We believe that this is due to evasion being the only defensive skill shared by all jobs. Additionally, the selection of equipment that enhances evasion is wider than for any other defensive skill. Many players most likely chose to further upgrade evasion after the maximum number of upgrades was increased.
« Magic skills »
Maximum total number of upgrades: 24 levels
Maximum per item: 8 levels
Points necessary for each upgrade: 1/2/3/3/3/3/3/3
Divine Magic |
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Healing Magic |
Enhancing Magic |
Enfeebling Magic |
Elemental Magic |
Dark Magic |
Summoning Magic |
Ninjutsu |
Singing |
Stringed Instrument |
Wind Instrument |
Blue Magic |
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
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Upgrade 6 |
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Upgrade 7 |
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Upgrade 8 |
Like last time, the majority of the upgrades are focused on enfeebling and elemental magic. Still, it seems that many of the differences from the last census in upgrade choice can be attributed to personal taste.
« Others »
Maximum total number of upgrades: 10 levels
Maximum per item: 5 levels
Points necessary for each upgrade: 1/2/3/4/5
Enmity Increase |  |
Enmity Decrease |
Critical hit rate |
Enemy critical hit rate |
Spell interruption rate |
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
The maximum total number of upgrades was raised from eight to ten and the maximum per item from four to five.
Once again, critical hit rate was the most chosen upgrade, but spell interruption rate and enemy critical hit rate are quickly catching up. Depending on job and position, the Enmity Increase upgrade can be difficult to use and, as such, has been decreasing in popularity relative to the other upgrades.
Lastly, we will take a look at job-specific merit point breakdowns. With the experiences of so many players through trial and error reflected, we believe that these results are representative of the latest trends in playing styles. Feel free to use this data for reference in upgrading a new job or in pursuing your own unique approach!
« Jobs »
Group 1
Maximum total number of upgrades: 10 levels
Maximum per item: 5 levels
Points necessary for each upgrade: 1/2/3/4/5
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Group 2
Maximum total number of upgrades: 10 levels
Maximum per item: 5 levels
Points necessary for each upgrade: 3/4/5/5/5
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[ Warrior ]
Group 1 |
Berserk Recast |
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Defender Recast |
Warcry Recast |
Aggressor Recast |
Double Attack Rate |
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Group 2 |
Warrior's Charge |
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Tomahawk |
Savagery |
Aggressive Aim |
|
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
[ Monk ]
Group 1 |
Focus Recast |
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Dodge Recast |
Chakra Recast |
Counter Rate |
Kick Attack Rate |
|
Group 2 |
Mantra |
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Formless Strikes |
Invigorate |
Penance |
|
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
[ White Mage ]
Group 1 |
Divine Seal Recast |
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Cure Cast Time |
Bar Spell Effect |
Banish Effect |
Regen Spell Effect |
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Group 2 |
Martyr |
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Devotion |
Protectra V |
Shellra V |
|
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
[ Black Mage ]
Group 1 |
Elemental Seal Recast |
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Fire Magic Potency |
Ice Magic Potency |
Wind Magic Potency |
Earth Magic Potency |
Lightning Magic Potency |
Water Magic Potency |
|
Group 2 |
Flare II |
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Freeze II |
Tornado II |
Quake II |
Burst II |
Flood II |
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
[ Red Mage ]
Group 1 |
Convert Recast |
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Fire Magic Accuracy |
Ice Magic Accuracy |
Wind Magic Accuracy |
Earth Magic Accuracy |
Lightning Magic Accuracy |
Water Magic Accuracy |
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Group 2 |
Dia III |
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Slow II |
Paralyze II |
Phalanx II |
Bio III |
Blind II |
|
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
[ Thief ]
Group 1 |
Flee Recast |
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Hide Recast |
Sneak Attack Recast |
Trick Attack Recast |
Triple Attack Rate |
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Group 2 |
Assassin's Charge |
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Feint |
Aura Steal |
Ambush |
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
[ Paladin ]
Group 1 |
Shield Bash Recast |
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Holy Circle Recast |
Sentinel Recast |
Cover Effect Length |
Rampart Recast |
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Group 2 |
Fealty |
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Chivalry |
Iron Will |
Guardian |
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
[ Dark Knight ]
Group 1 |
Souleater Recast |
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Arcane Circle Recast |
Last Resort Recast |
Last Resort Effect |
Weapon Bash Recast |
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Group 2 |
Dark Seal |
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Diabolic Eye |
Muted Soul |
Desperate Blows |
|
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
[ Beastmaster ]
Group 1 |
Killer Effects |
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Reward Recast |
Call Beast Recast |
Sic Recast |
Tame Recast |
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Group 2 |
Feral Howl |
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Killer Instinct |
Beast Affinity |
Beast Healer |
|
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
[ Bard ]
Group 1 |
Lullaby Recast |
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Finale Recast |
Minne Effect |
Minuet Effect |
Madrigal Effect |
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Group 2 |
Nightingale |
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Troubadour |
Foe Sirvente |
Adventurer's Dirge |
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
[ Ranger ]
Group 1 |
Scavenge Recast |
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Camouflage Recast |
Sharpshot Recast |
Unlimited Shot Recast |
Rapid Shot Rate |
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Group 2 |
Stealth Shot |
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Flashy Shot |
Snapshot |
Recycle |
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
[ Samurai ]
Group 1 |
Third Eye Recast |
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Warding Circle Recast |
Store TP Effect |
Meditate Recast |
Zanshin Attack Rate |
|
Group 2 |
Shikikoyo |
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Blade Bash |
Ikishoten |
Overwhelm |
|
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
[ Ninja ]
Group 1 |
Subtle Blow Effect |
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Katon Effect |
Hyoton Effect |
Huton Effect |
Doton Effect |
Raiton Effect |
Suiton Effect |
|
Group 2 |
Sange |
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Ninja Tool Expertise |
Katon: San |
Hyoton: San |
Huton: San |
Doton: San |
Raiton: San |
Suiton: San |
|
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
[ Dragoon ]
Group 1 |
Ancient Circle Recast |
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Jump Recast |
High Jump Recast |
Super Jump Recast |
Spirit Link Recast |
|
Group 2 |
Deep Breathing |
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Angon |
Empathy |
Strafe |
|
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
[ Summoner ]
Group 1 |
Avatar Physical Accuracy |
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Avatar Physical Attack |
Avatar Magical Accuracy |
Avatar Magical Attack |
Elemental MP Cost |
|
Group 2 |
Meteor Strike |
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Heavenly Strike |
Wind Blade |
Geocrush |
Thunderstorm |
Grand Fall |
|
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
[ Blue Mage ]
Group 1 |
Chain Affinity Recast |
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Burst Affinity Recast |
Monster Correlation |
Physical Potency |
Magical Accuracy |
|
Group 2 |
Convergence |
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Diffusion |
Enchainment |
Assimilation |
|
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
[ Corsair ]
Group 1 |
Phantom Roll Recast |
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Quick Draw Recast |
Quick Draw Accuracy |
Random Deal Recast |
Bust Duration |
|
Group 2 |
Snake Eye |
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Fold |
Winning Streak |
Loaded Deck |
|
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
[ Puppetmaster ]
Group 1 |
Automaton Melee Skill |
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Automaton Ranged Skill |
Automaton Magic Skill |
Activate Recast |
Repair Recast |
|
Group 2 |
Role Reversal |
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Ventriloquy |
Fine Tuning |
Optimization |
|
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
[ Dancer ]
Group 1 |
Steps Accuracy |
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Haste Samba Effect |
Reverse Flourish Effect |
Building Flourish Effect |
|
Group 2 |
Saber Dance |
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Fan Dance |
No Foot Rise |
Closed Position |
|
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |
[ Scholar ]
Group 1 |
Grimoire Recast |
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Modus Veritas Duration |
Helix Magic Acc./Atk. |
Max Sublimation |
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Group 2 |
Altruism |
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Focalization |
Tranquility |
Equanimity |
Enlightenment |
Stormsurge |
|
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Upgrade 1 |
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Upgrade 2 |
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Upgrade 3 |
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Upgrade 4 |
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Upgrade 5 |